Splinter Cell: Double Agent Walkthrough - Kinshasa Part 2

Double Agent Walkthrough Screenshot 1. Wait here a moment. There will be an explosion, then two guards will run left. Get past the fence ahead by cutting it on the right, climbing over it, or picking the lock on the doors ahead.

Double Agent Walkthrough Screenshot 2. This crate provides cover while you wait for the guard to walk right.

Double Agent Walkthrough Screenshot 3. Shadow the guard, keeping right. You want to reach the crates ahead before he turns around.

Double Agent Walkthrough Screenshot 4. Hide behind the crates until the patrol walks away, then duck into this alley on the right.

Double Agent Walkthrough Screenshot 5. Take cover behind these boxes. Hostages are about to be executed. A well-placed gas grenade will end the crisis peacefully.

Double Agent Walkthrough Screenshot 6. There's quite a bit of chaos in the street, but if you keep right you'll be able to avoid it fairly well. Start by entering that doorway ahead.

Double Agent Walkthrough Screenshot 7. Exit through the bedroom window.

Double Agent Walkthrough Screenshot 8. Duck into another doorway on the right.

Double Agent Walkthrough Screenshot 9. Jump out this second window, apologizing to the kind lady as you go.

Double Agent Walkthrough Screenshot 10. Hug the buildings on the right, then find this ladder to the left.

Double Agent Walkthrough Screenshot 11. The balcony affords good protection from the fighting below. A checkpoint is just ahead.

Double Agent Walkthrough Screenshot 12. Around the right corner, you'll witness a bus explosion. Drop to the exposed pipeline below.

Double Agent Walkthrough Screenshot 13. Scurry through the pipeline to avoid the frequent crossfire.

Double Agent Walkthrough Screenshot 14. The pipeline ends where the flaming bus has landed. You have a new NSA secondary objective to save the woman in the bus. Enter the bus through the blown-off back window.

Double Agent Walkthrough Screenshot 15. Pick up the chair to free the woman and complete the objective.

Double Agent Walkthrough Screenshot 16. Follow the woman out of the bus and through the door ahead, where you'll find flash, frag and smoke grenades, a sticky shocker and pistol ammo.

Double Agent Walkthrough Screenshot 17. If you want even more ammo, slip into the alley left of this overturned yellow vehicle.

Double Agent Walkthrough Screenshot 18. Climb these stairs and pass through a curtain to an apartment.

Double Agent Walkthrough Screenshot 19. Move quietly, a sniper is inside. Wall mines, pistol and rifle ammo are on this table. The laptop has two emails about a radio tower and unexploded mines.

Double Agent Walkthrough Screenshot 20. Peer around the corner before leaving the alley; a guard patrols ahead.

Double Agent Walkthrough Screenshot 21. If you're playing stealthily then this street is going to be difficult. You'll find more cover here as you shadow the guard up the street. Rocks are here to distract him, but I prefer to keep his path predictable.

Double Agent Walkthrough Screenshot 22. You'll want to turn left at the cross street.

Double Agent Walkthrough Screenshot 23. Take cover under the scaffolding, behind this concrete block. The guard is going to patrol the intersection and will spot you otherwise. Your immediate destination is the battered doorway seen on the left.

Double Agent Walkthrough Screenshot 24. Break for the doorway once the guard moves on. Pass through another doorway beyond.

Double Agent Walkthrough Screenshot 25. Around the nearby bend you'll see (or at least hear) this guard being decimated by a land mine.

Double Agent Walkthrough Screenshot 26. You're in a mine field, littered with the output of your efforts back at JBA HQ. You don't have your infrared goggles, but not to worry; the mines are visible so long as you take it nice and slow. There's one to my left in this shot. Keep right and you should do fine.

Double Agent Walkthrough Screenshot 27. Reach these steps for the next checkpoint. (Note another mine to the left of the stairs.)

Double Agent Walkthrough Screenshot 28. Quickly scurry behind the tent ahead. A helicopter is landing and you want to finish this next part before reinforcements arrive.

Double Agent Walkthrough Screenshot 29. Cut through the tent. Inside is a guard sitting at a computer containing the plans for your primary NSA objective.

Double Agent Walkthrough Screenshot 30. Take cover on the left then aim your ultrasonic emitter at the ground just outside the tent.

Double Agent Walkthrough Screenshot 31. The guard is lured away, but not for long. Force hacking will complete the objective in time.

Double Agent Walkthrough Screenshot 32. Exit the way you came, then cut the back of the neighboring tent and enter. Note the flash grenades on the green crate in this shot.

Double Agent Walkthrough Screenshot 33. Exit the tent left, then cut the cable in the center of these generators.

Double Agent Walkthrough Screenshot 34. The generator powers down, allowing you to safely cut the electrified fence. You can also climb over, or use the gate on the right, but this is the stealthier approach.

Double Agent Walkthrough Screenshot 35. Scurry to the tower and start climbing.

Double Agent Walkthrough Screenshot 36. You're exposed and under fire. Keep moving and reach the top to complete the objective.

Double Agent Walkthrough Screenshot 37. Find a special sniper rifle around the other side of the platform.

Double Agent Walkthrough Screenshot 38. You'll spot Hisham first, followed by a guard in a red beret. Killing Hisham (or doing nothing) ends the mission immediately. Note that Hisham, like the cruise ship, is one of three targets that determines whether you'll see the bonus mission.