Splinter Cell: Double Agent Walkthrough - John Brown's Army HQ 1

Double Agent Walkthrough Screenshot 1. Welcome to the most boring map of the game -- and you'll be here for a whopping FOUR levels. Approach Jamie and then follow him.

Double Agent Walkthrough Screenshot 2. Along the way you'll meet JBA drill sergeant, Moss.

Double Agent Walkthrough Screenshot 3. After some introductory pleasantries, you'll follow Moss to the training course entrance and your first checkpoint.

Double Agent Walkthrough Screenshot 4. Enter the course then pause here to observe the patterns of the laser beams. Duck under the first, then scurry past when the rows of beams ahead turn off.

Double Agent Walkthrough Screenshot 5. Around the next bend is this locked door. Pick the lock to proceed. (To pick the lock, move the left stick in a circle until one of the pins moves. Then, keep pressing the stick in that direction until the pin lifts away and the lock moves on to the next pin.) Alternately, look behind you for a pipe which can be climbed to carry you across the doorway and over the upcoming laser obstacle.

Double Agent Walkthrough Screenshot 6. More lasers. Again, advance as the beams briefly switch off.

Double Agent Walkthrough Screenshot 7. Around the bend you have a choice to climb up or drop below. I prefer to climb up because the light is better. If you drop below, walk to the other side of the corridor then mantle back up.

Double Agent Walkthrough Screenshot 8. The upper path is slightly less straightforward but it's easer to see. Carefully step across the narrow ledge seen here.

Double Agent Walkthrough Screenshot 9. Rappel below then enter the opening.

Double Agent Walkthrough Screenshot 10. Turn right and squeeze through this tight space.

Double Agent Walkthrough Screenshot 11. Find this rope around the corner and climb it.

Double Agent Walkthrough Screenshot 12. Rappel down the other side, careful to time your descent so as not to trip the sliding lasers. Don't worry if you do trip them, however; you can return past the tight squeeze to find a newly-opened gate which will put you just past this challenge.

Double Agent Walkthrough Screenshot 13. Your next test is this hurdle. Climb over the first section, then drop below to continue under the second section. Time your movements so that you don't trip the lasers. This is easily done by dropping below while the lower laser is behind you, not ahead.

Double Agent Walkthrough Screenshot 14. Around the next bend are these hurdles which are even easier. Just lie low while the laser moves overhead.

Double Agent Walkthrough Screenshot 15. Now you're home free. The safe is around the final corner. Turn the left stick until the tumblers catch, triggering the next tumbler to turn. When the notch reaches the top position it will click into place and turn green. Turn the left stick in the opposite direction and repeat.

Double Agent Walkthrough Screenshot 16. After the safe is open, exit through this door. Climb the ladder at the end of the hall and open the ceiling hatch.

Double Agent Walkthrough Screenshot 17. The secondary JBA objective of practicing at the firing range is accessed through the door on the right. Since we're trying to beat the clock, though, it's a safer bet to take the left door which leads to the NSA primary objective of bugging the roof antennae. We'll be back.

Double Agent Walkthrough Screenshot 18. Keep left and continue down this corridor.

Double Agent Walkthrough Screenshot 19. Take the first right then pass the infirmary/Enrica's office. Note the screen-tearing around Sam's arm. This was a frequent visual glitch, unforgivable on a console.

Double Agent Walkthrough Screenshot 20. Climb this ladder.

Double Agent Walkthrough Screenshot 21. Wait for the workmen to finish their conversation and turn toward the fan. The immediate goal is to reach the tunnel to their right.

Double Agent Walkthrough Screenshot 22. You won't be able to crouch until you reach this position. It is important to crouch or else the workmen will hear your footsteps.

Double Agent Walkthrough Screenshot 23. Enter the tunnel, then climb this ladder to the roof.

Double Agent Walkthrough Screenshot 24. As you emerge from the hatch, a guard will be directly in front of you, turned away. The antenna can be seen behind Sam, upper-left.

Double Agent Walkthrough Screenshot 25. Turn right, then right again. Shadow the guard to the gate ahead/left.

Double Agent Walkthrough Screenshot 26. Once through the gate, keep right then find this panel on the far side of the antenna. Pick the lock and pierce the cable to complete the objective.

Double Agent Walkthrough Screenshot 27. Wait for the patrol to move on, then exit back through the gate and open this trap. Timing is important here; you want the patrol to be blocked from view when you open the trap. Descend the ladder and return to the area with the workmen.

Double Agent Walkthrough Screenshot 28. Climb down the ladder your climbed up before, then descend the stairs seen upper-left. We're heading for the server room, the destination for the next NSA primary objective.

Double Agent Walkthrough Screenshot 29. Once downstairs go straight, then follow the hallway right to this area. Hug the shadows on the left as you advance.

Double Agent Walkthrough Screenshot 30. Switch off the lights to provide cover while you hack the keypad on the right. If you prefer not to hack, the code for this keypad can be found on the computer in Enrica's office, 6278.

Double Agent Walkthrough Screenshot 31. Climb onto the crate ahead/right so you can reach the pipe on the ceiling.

Double Agent Walkthrough Screenshot 32. Climbing the pipe allows you to get above the camera. Wait here for Jamie to come through the doorway and complain to his subordinates. Once he's moved away, drop below and enter the doorway, careful to avoid being spotted by the camera.

Double Agent Walkthrough Screenshot 33. Switching off this light switch to the right of the door will assist in completing the NSA secondary objective of getting Stanley Dayton's professional background info.

Double Agent Walkthrough Screenshot 34. Timing is important here. It is wise to save before advancing up these stairs directly across from the door you just entered. Slip through the floor trap on the left.

Double Agent Walkthrough Screenshot 35. Follow the crawlspace right then find another trap door here. Climb up and out, quietly.

Double Agent Walkthrough Screenshot 36. That's the server on the right; ignore it for now if you wish to complete the secondary objective.

Double Agent Walkthrough Screenshot 37. Stanley gets up from this workstation to turn the lights back on. While it's still dark, quickly search this file cabinet to complete the secondary objective of obtaining his professional info.

Double Agent Walkthrough Screenshot 38. Backtrack past the server and hide in this corner while Stanley returns. Your left bumper activates a radar map that is helpful for watching his position.

Double Agent Walkthrough Screenshot 39. Hack the server and upload the trojan once Stanley is back at his desk.

Double Agent Walkthrough Screenshot 40. Exit the way you came, with Stanley none-the-wiser that anything has happened.

Double Agent Walkthrough Screenshot 41. As you exit the door under the camera, quickly swing right then sit tight so you can wait for the camera to point away before returning to the stairs.

Double Agent Walkthrough Screenshot 42. Now to complete the NSA secondary objective of obtaining the five medical files. Return upstairs to the infirmary.

Double Agent Walkthrough Screenshot 43. Approach Enrica and she'll talk to you briefly before entering her office.

Double Agent Walkthrough Screenshot 44. Once Enrica has locked herself in the office, approach quietly. When you are a few feet from the locked door, you'll be able to crouch. Pick the lock and enter.

Double Agent Walkthrough Screenshot 45. While Enrica hums at her desk, search this cabinet to obtain all five files.

Double Agent Walkthrough Screenshot 46. The nearby computer can be hacked to learn the server room keypad code, 6278.

Double Agent Walkthrough Screenshot 47. Time for the firing range secondary objective. Turn left after exiting the infirmary then turn right to return to the firing range door.

Double Agent Walkthrough Screenshot 48. Use the sniper rifle to begin the exercise.

Double Agent Walkthrough Screenshot 49. You are awarded one, three, or five points for hitting the target, with bulls eye's scoring the most points. I found it easiest to focus on the middle row and avoid chasing targets. Hold your left trigger to steady the site on the bar then fire when the target is beneath your reticule.

Double Agent Walkthrough Screenshot 50. You'll need to score 75 points without reloading to earn the objective.

Double Agent Walkthrough Screenshot 51. Next, head down the stairs to the rendezvous point for Moss and wait for him to return. He should show when there's less than two minutes left on your timer.

Double Agent Walkthrough Screenshot 52. Follow Moss as he leads you to your final objective of the level.

Double Agent Walkthrough Screenshot 53. The news helicopter pilot is being held captive, and you are being asked to execute him.

Double Agent Walkthrough Screenshot 54. Kill him and please the JBA, or miss and please the NSA, the choice is yours. (I chose to miss.)

Double Agent Walkthrough Screenshot 55. Emile explains little about the upcoming mission in the level's ending cutscene.