Prey Walkthrough - Downward Spiral

Prey Walkthrough Screenshot 1. This button to your left restarts the squish-o-matic. Unless you are completely indifferent to the suffering of your fellow abductees, leave it be.

Prey Walkthrough Screenshot 2. On the right is your first health terminal. I think I saw a plate of this in a French restaurant once.

Prey Walkthrough Screenshot 3. Continue up the corridor to be confronted by your first hunter. Take him down with your wrench and retrieve his rifle.

Prey Walkthrough Screenshot 4. Stand over the health spore then continue down the corridor.

Prey Walkthrough Screenshot 5. Another hunter appears through a portal. Your rifle's secondary fire provides a sniper scope and fires single, higher-damage rounds that use more ammo.

Prey Walkthrough Screenshot 6. Grab rifle ammo (1) from the fallen hunter before stepping through the portal for some spore healing (2). Use the terminal (3) to lower the force field on the right.

Prey Walkthrough Screenshot 7. Grab the rifle ammo seen on the right before dropping over the ledge.

Prey Walkthrough Screenshot 8. I love this part. You can overhear talk show caller George from Garland, Texas being abducted live on the air! This moment combines alien abduction, video games and Art Bell - the perfect storm of paranoia, technology and entertainment. I've been listening to Art Bell on Coast to Coast AM for over ten years and am a huge fan.

Prey Walkthrough Screenshot 9. Kick the pod so that it's over this membrane. Stand back a bit and shoot the pod. When it explodes, the membrane is destroyed and you can jump through the hole.

Prey Walkthrough Screenshot 10. Defeat the hunter on the right and another hunter appears at the door far-left. Save the spore on the left for healing after these firefights.

Prey Walkthrough Screenshot 11. Always check fallen hunters for rifle ammo. Pass through this door to find more ammo at the indicated station. Another crazed abductee is at the impassable door ahead.

Prey Walkthrough Screenshot 12. Backtrack through the door and drop over the ledge. Pick up these three grenade-type weapons, called crawlers. Secondary fire toggles the crawler to a proximity mine. Step onto the glowing walkway ahead to wall-walk to the upper level.

Prey Walkthrough Screenshot 13. Toss a crawler in prox-mine mode to your left. Step forward to trigger a fodder to move into the area, triggering the crawler. Grab the ammo on the left.

Prey Walkthrough Screenshot 14. Defeat two hunters and heal at two spores before climbing the walkway ahead.

Prey Walkthrough Screenshot 15. These next few rooms introduce you to wall-walking disorientation. Battle this hunter and grab health from the spore on the left.

Prey Walkthrough Screenshot 16. It's disorienting enough to have the room rotate around you as you walk the pathway, but gravity doesn't change for the rest of the room, resulting in sites such as these ceiling-walking fodder. Take them out as you proceed along the walkway.

Prey Walkthrough Screenshot 17. The box ahead drops over, revealing a portal. Rifle ammo is available on the left, and more is found behind the fodder. Proceed through the portal.

Prey Walkthrough Screenshot 18. Another portal is directly across the room. Before entering, take a look at this odd rock-in-a-box.

Prey Walkthrough Screenshot 19. Once through the second portal, you find yourself miniaturized and on top of the strange rock!

Prey Walkthrough Screenshot 20. The rock has its own gravity, sort of like a mini-planet. Run around the surface and defeat a pair of hunters.

Prey Walkthrough Screenshot 21. Follow the lights to this portal then drop through. Both hunters appear through portals near this position, so if you are fast you can get a head start on them.

Prey Walkthrough Screenshot 22. Your real enemy as you proceed through the next few rooms is the gut-tossing Spewers. If you don't mind using the ammo you can disable them with 3-4 shots (thanks for the tip, Zabb65). Step through the portal ahead.

Prey Walkthrough Screenshot 23. Thee fodders were laid low by the spewing goo. Grab ammo on the left before continuing through the portal on the right.

Prey Walkthrough Screenshot 24. This room is really tough. You'll have to avoid the Spewer on the right and then another in-ground geyser spews guts in front of the spore seen in the distance. Note the ammo on the left.

Prey Walkthrough Screenshot 25. If you get too close to these mutilated humans they'll attack. Otherwise you can leave them alone. Above you can see Jen screaming for help.

Prey Walkthrough Screenshot 26. A fellow abductee is gunned down by a hunter. Exact vengeance then continue through the door.

Prey Walkthrough Screenshot 27. Grab ammo on the right then continue through the doorway ahead.

Prey Walkthrough Screenshot 28. Two hounds and a hunter chase down this abductee. Take them out then continue through a door on the right.

Prey Walkthrough Screenshot 29. More ammo is on the left; another hysterical abductee is on the right. Continue ahead.

Prey Walkthrough Screenshot 30. The two corridors beyond both lead to this display. Activate the control.

Prey Walkthrough Screenshot 31. A glowing sphere lights up, the windows open, and, most importantly, the walkway on the right becomes available.

Prey Walkthrough Screenshot 32. Defeat two hunters on the ceiling above. Crawl through the opening ahead to stay on the walkway.

Prey Walkthrough Screenshot 33. Avoid the splatter from the Spewer on the ceiling.

Prey Walkthrough Screenshot 34. Grab the ammo ahead then automatically dismount the walkway.

Prey Walkthrough Screenshot 35. This room is full of mutilated humans and pods. My preference is to take out the humans so I don't have to worry about them. Roll one of the pods to this membrane and shoot it, exposing a door.

Prey Walkthrough Screenshot 36. Defeat the hunter seen on the left then continue through the door ahead.

Prey Walkthrough Screenshot 37. Cross the rickety bridge and retrieve the ammo on the other side.

Prey Walkthrough Screenshot 38. On your return trip across the bridge, it lets loose and you fall. You hear Enisi as this maelstrom of light swarms around you to end the level.