Ghost Master Walkthrough - The Unusual Suspects

Ghost Master Walkthrough Screenshot 1. The opening shot advises you to learn the fears of your victims for a more efficient haunting.

Ghost Master Walkthrough Screenshot 2. You find yourself at Gravenville's Hell Street police precinct. Your task: scare everyone out of their wits.

Ghost Master Walkthrough Screenshot 3. Make sure you bring an earth elemental with you like Stonewall. Bind him to this Banzai tree.

Ghost Master Walkthrough Screenshot 4. A hidden spirit, Banzai, is freed, yours to command in this and future levels.

Ghost Master Walkthrough Screenshot 5. Down here you'll find the trapped spirit Blue Murder.

Ghost Master Walkthrough Screenshot 6. She tells you that she was murdered with help from inside the Force.

Ghost Master Walkthrough Screenshot 7. Over here you'll find Electrospasm, the scenario's final trapped spirit.

Ghost Master Walkthrough Screenshot 8. All Electrospasm wants is to be free from the electric chair.

Ghost Master Walkthrough Screenshot 9. Bind Raindancer to the sink and cast Flood, then have Electrospasm cast Spark.

Ghost Master Walkthrough Screenshot 10. The combination of the two effects will free Electrospasm and make him yours.

Ghost Master Walkthrough Screenshot 11. Set up Electrospasm outside the evidence room and scare away officer Andrew Haid. You may also want to bind Buck and Wendel in here as well to really get him gone.

Ghost Master Walkthrough Screenshot 12. Once the coast is clear in the evidence room, detective Norman Franz sneaks in to check out the stash of cash -- he's the crooked cop!

Ghost Master Walkthrough Screenshot 13. Blue Murder wants a piece of him.

Ghost Master Walkthrough Screenshot 14. Have Blue Murder cast Obsession to lure detective Norman Franz to her corpse. This screenshot illustrates the clipping problem mentioned in the review.

Ghost Master Walkthrough Screenshot 15. Blue Murder reads Norman the riot act and is set free.

Ghost Master Walkthrough Screenshot 16. Now all you have to do is scare everyone else out of the precinct. This office makes a great central locale for scaring lots of folks at once.

Ghost Master Walkthrough Screenshot 17. Set Banzai to cast Quake and all the cells open, freeing everyone including the Professor. You don't have to do this, in fact it will destroy a number of fetters. It's up to you.

Ghost Master Walkthrough Screenshot 18. The professor has a friend who escorts him to safety. We'll be seeing more of him!

Ghost Master Walkthrough Screenshot 19. Buck's flexible fettering makes him useful for finishing off the last stragglers. Just keep binding him near the mortal.

Ghost Master Walkthrough Screenshot 20. Send the final mortal fleeing and complete the level.