Ghost Master Walkthrough - Ghostbreakers

Ghost Master Walkthrough Screenshot 1. A new complication is presented in this level - the astral ward.

Ghost Master Walkthrough Screenshot 2. The Ghostbreakers are besieged inside the police precinct from The Unusual Suspects.

Ghost Master Walkthrough Screenshot 3. There is only one trapped spirit, Windwalker, in this level (or the original three from The Unusual Suspects on revisits).

Ghost Master Walkthrough Screenshot 4. The mortals have imprisoned Windwalker within the red astral ward.

Ghost Master Walkthrough Screenshot 5. Start by binding Stormtalon to the van out front. Cast Blackout to disrupt the flow of power.

Ghost Master Walkthrough Screenshot 6. You are alerted that the green ward has been disrupted.

Ghost Master Walkthrough Screenshot 7. Note that a lightning strike to the indicated radio tower will also allow entry to the precinct.

Ghost Master Walkthrough Screenshot 8. You have limited time so move quickly. Bind Hogwash to this lower-level room and use Surge against this generator.

Ghost Master Walkthrough Screenshot 9. You are alerted that an alarum as been sounded.

Ghost Master Walkthrough Screenshot 10. But more importantly, you have taken the blue ward offline. Now we just have the green and red wards to sabotage.

Ghost Master Walkthrough Screenshot 11. Bench Stormtalon and replace him with Hogwash. Hogwash's Blackout power band is fresh, giving you more time to work.

Ghost Master Walkthrough Screenshot 12. Bench Hogwash to keep him safe. Bind Stormtalon to this device on the upper floor and cast Surge.

Ghost Master Walkthrough Screenshot 13. Congratulations, you've just taken that pesky alarum offline!

Ghost Master Walkthrough Screenshot 14. Once again, exchange Hogwash and Stormtalon and have Stormtalon cast his now-fresh Blackout from the van.

Ghost Master Walkthrough Screenshot 15. Bind Hogwash to this device in this upper-level office and have him cast Surge.

Ghost Master Walkthrough Screenshot 16. Voila - you've just taken the green ward down - permanently!

Ghost Master Walkthrough Screenshot 17. Good. Now let's scare the dickens out of the Ghostbreakers.

Ghost Master Walkthrough Screenshot 18. We'll eventually need to scare everyone away, so go ahead and scare as much as you can.

Ghost Master Walkthrough Screenshot 19. Dragoon makes a great addition to your party on this one. Fetter him outside and he'll chase anyone who leaves the building.

Ghost Master Walkthrough Screenshot 20. When one of your ghosts is hopelessly under attack, use the opportunity to gang up on the attacking Ghostbreaker, who is vulnerable while focusing on a single ghost.

Ghost Master Walkthrough Screenshot 21. Once all three Ghostbreakers have fled, we can focus on the final ward, the red ward. Bind Stormtalon by this air conditioning unit and cast Tempest.

Ghost Master Walkthrough Screenshot 22. Next, have Hogwash cast Surge on this air conditioning control unit (the one with the snowflake on it). The unit reverses direction.

Ghost Master Walkthrough Screenshot 23. Lastly, bind Sparkle to the van and cast Inferno.

Ghost Master Walkthrough Screenshot 24. The equipment overheats and the red ward is now disabled!

Ghost Master Walkthrough Screenshot 25. Now you can bind Hogwash to the ESD and cast Surge.

Ghost Master Walkthrough Screenshot 26. The ESD is now disabled!

Ghost Master Walkthrough Screenshot 27. With the ESD offline, Windwalker is set free!

Ghost Master Walkthrough Screenshot 28. Now you just have to scare off (or drive mad) any remaining mortals.

Ghost Master Walkthrough Screenshot 29. Scare off the final mortal to complete the level.